Game console is access one of the following key depending on your OS.
Accessing Console (Not controlled by client.properties):
Windows/Linux: ~(Tilde),`(Grave), OR ^(Carat) Key(Previously it was the F12 key.)
Mac: |(Pipe) & \(Back Slash) Key
Console Commands:
setspawn – You can sleep in beds but they do not reset your spawn button
setinventory – changes the default inventory on spawn/respawn
setgametype – changes game mode
0 – Normal game mode
1 – Semi-Creative mode (Godmode and instant break with tools)
settime or tod – Change the ingame time
mark – Saves your current position
7 – Dawn/Sunrise
8 – Full Morning
21 – Sunset/Dusk
22 – Full night
goto <destination> – known options
#spawn – teleports to the spawn point
#mark (or gotomark) – teleport to previously “mark”ed position
<Playername>
getplayerinfo <player> – Gives you information about a player like IP address
makeadmin <player> – gives admin rights to a player
kick <player> [reason] – kicks player from game, reason optional
F1 – Help
Provides Button Reference Help view for placing construction items
Provides Button Reference for placing objects
F2 – Fly/clipping off mod – Use to save from falling through the world and to Fly
you cannot interact with objects while flying, you must land first
Addition Keys Used
Move Down: Crouch(Left-Ctrl)
Move Up: Jump(Space)
Normal Speed – Page-Up
Slow Speed – Page-Down
F3 – Debug/display information (take 4 or 5 times to cylce through these to clear them)
L-key – Player sourced strong white light
TOOLS Commands
Here are the tools and their functions:
Pickaxe – All your digging needs for dirt, stone, etc., also for breaking all placed blocks, objects, and construction components in the world.
Axe – Tree Chopping and Bush removed, also takes out ferns effectively
Sickle – Cuts/Clears tall grass in a small area, harvests plants for saplings
Left Click: cuts then clears tall grass
Right Click: only cuts grass
Scythe – Cuts/Clears tall grass in a larger area
Right/Left click same as Sickle
Rake – Smooths out dirt terrain and turns grass terrain to dirt (useful for making paths)
Left Click – Smooth with more propensity to lower terrain
Right Click – Smooth with more propensity to raise terrain
Occasionally you will need use your pickaxe to dig out a uncooperating piece of terrain
Sledge Hammer – Smooths down stone terrain and alters stone texture (no alt function currently)
Weapons – Sword, Battle Axe, and Morning Star – Slash, Hack, and Smash <Target> respectively
Clock – Place in Equipment portion of Inventory – Use O-key(Gui Changeable) to access time of day in game
Compass – Place in Equipment portion of Inventory – Use K-Key(Gui Changeable) to access compass in game
Resources Commands:
Plant Resources World collectable resources:
Wood (Small Tree 4/5 Logs, Large Tree 7/8 Logs, plus 0-3 Sapling)
Axe + Tree
Tree stumps can be removed
Take 2 swings more then felling the tree does
Yields one additional log
Wood blocks give 4 blocks per log (regardless of Shape)
Sapling spawn when tree is chopped into log pieces at the “top” of the logs
Planted Saplings grow over time through multiple stages
The more mature tree means more resources gained from cutting it down
Six Types: Maple, Spruce, Willow, Birch, Apple, Lemon (Plus old generic logs still exist, but not dropped any more by any tree)
Each own log type, no use differences at this time
Mature Apple and Lemon trees produce fruit
6 fruit per picking, tree remains
Pumpkins found growing wildly randomly through out the world
Rare Plant – Decent Visibility
Only used for Jack o’Lanterns so far
Not currently farmable or plantable
Flowers
Very Common Plant – Good Visible
Found in 5 natural colors – Pink/Purple, Yellow, Blue, Orange(Uncommon), and White
Can be replanted, but not farmed
can be destroyed with a single swipe of most tools
Melons
Common Plant – Low Visibility
Can be split into 8 slices, and consumed
Not currently farmable or plantable
Tomatoes
Common Plant – Very Good Visibility
Harvest:
4 fruit from picking, Vine remains
Sickle: 2 Saplings on bare vine, 3 Saplings and 4 fruit on Ripe Vine
Lettuce(Salad)
Extremely Rare Plant – Probably Very Poor Visiblity
Harvest
1 Salad per plant
Sickle: 3 Saplings and 1 Salad on fully mature plant
Carrots
Very Common Plant – Poor Visibility (Suggestion: Look on steep hills for light green)
Harvest
1 carrot per plant
Sickle: 3 Saplings and 1 Carrot on fully mature plant
Broccoli
Extremely Rare Plant – Probably very poor visibility
Harvest:
1 Bunch from picking, Plant remains
Sickle: 1 Saplings on bare plant, 2 Saplings and 1 bunch on Ripe Plant
Potatoes
Extremely Rare Plant – Probably poor visibility
Harvest
2 Potatoes per plant
Sickle: 2 Saplings and 2 Potatoes on fully mature plant
Strawberries
Extremely Rare Plant – Probably poor visibility
Harvest:
1 Bunch from picking, Plant remains
Sickle: 1 Saplings on bare plant, 2 Saplings and 1 bunch on Ripe Plant
Mining Resources:
A variety of resources from digging into the ground:
Dirt (2-5 pieces per dig break action)
Use pickaxe on brown or grass terrain
Can be placed on Dirt/Stone
Also counts as stone currently for purposes of crafting
Stone (2-5 pieces per dig break action)
Use Pickaxe on grey stone terrain
Can be placed on Dirt/Stone
gives 1 block per stone (regardless of shape)
ORES – These have been added but I just haven’t done enough mining to document – Look for future update
Non-Craftable Resources
Items needed for crafting that are not produced from raw resources. This is until additional base resources are added to the game.
Glass for construction/window frames – Free from Saw Table
Creative Item Spawn:
NOTE: THESE COMMANDS CAN SPAWN INVALID OBJECTS THAT CAN CORRUPT YOUR GAME.
This is why I didn’t place this with the other command.
Dev’s recommend that you just spawn base resources and craft the items from there.